Never leave home without a murderous squirrel cat!
Kellen, Reichis and Ferius are on their way to Gitabria, a city where amazing inventions are dreamed up and sold across the land of the Seven Sands.
But when the three of them stumble across a tiny mechanical bird, magically brought to life, they quickly realise all is not as it appears.
Meanwhile two strange Argosi appear, carrying secrets from Ferius’ past, together with an unlikely Jan’Tep ally.
And as time ticks on, all the cards in Ferius’ deck point to the emerging tides of war . . .
Third book in the critically acclaimed Spellslinger series filled with tricks, traps, and the deadliest of spells.
Enter the world of…
Magic, adventure, and a very unusual deck of cards…
What would you give up for magic?
When you’re a Jan’tep initiate approaching your sixteenth birthday, you’d better be ready to prove your worth as a mage. Either that or work some kind of miracle.
But Kellen isn’t counting on either. He knows he needs a few tricks up his sleeve to avoid total disgrace and life as a Sha’tep servant. He just has to find the right tricks.